The multiplier event organized by IDEC SA on January 14th, 2024, at the MENSA headquarters in Athens, Greece, proved to be a resounding success. With a focus on key themes such as gamification in education, practical exercises on gamification, an introduction to 3D printing, and an in-depth exploration of the D3PO project, the event offered a comprehensive and enriching experience for the 30 enthusiastic participants.
IDEA SA effectively set the stage for the event by delving into the innovative methodologies cultivated by the D3PO consortium, particularly emphasizing the symbiotic relationship between the body and mind through the utilization of escape puzzles as therapeutic aids. The event showcased the project’s outcomes, allowing participants to actively engage with them and gain invaluable firsthand experience and insights into the transformative potential of 3D technology in therapeutic settings.
Facilitated discussions around gamification techniques applied to the escape puzzles ignited an exchange of experiences and best practices among the diverse array of stakeholders present. Furthermore, insights provided into the creation and printing process of 3D models enriched participants’ understanding of the practical applications of this technology.
The feedback received through the evaluation questionnaire further reinforces the success of the event, with participants expressing high levels of satisfaction regarding the event venue, duration, quality factors, and overall experience. Comments and suggestions provided by participants underscored the positive impact of the event and encouraged IDEC SA to continue its exemplary efforts.
In conclusion, the multiplier event organized by IDEC SA was marked by seamless execution, valuable insights, and enthusiastic participation. It not only met but exceeded the expectations of the participants, leaving a lasting impression and laying the groundwork for continued collaboration and innovation in the field.
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